#===========#
# Freeslots #
#===========#

Freeslot
# Ivo's Blue Balls ;^
# MT_IVOBALL -- Freeslotted in Lua
S_BLUESPHERE
SPR_SPHR
# Special Stage Spikes
MT_SPECIALSPIKE
S_SPECIALSPIKE
SPR_SPSK

#====================#
# Object Definitions #
#====================#

Object MT_IVOBALL
#$Name Special Stage Blue Sphere
#$Sprite SPHRA0
#$Category Community Resources
MapThingNum = 3792
SpawnState  = S_BLUESPHERE
SpawnHealth = 1000
Radius = 40*FRACUNIT 
Height = 128*FRACUNIT
Flags  = MF_SPECIAL|MF_NOCLIP|MF_NOGRAVITY

#===================#
# State Definitions #
#===================#

# Special Stage Blue Spheres

State S_BLUESPHERE
SpriteName = SPHR
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 3
Var2 = 6