Pointlight ShadowBall
{
Color 1.0 0.0 0.0
Size 32
}

Pointlight ShadowBall2
{
Color 1.0 0.0 0.0
Size 44
}

Pointlight ShadowBall3
{
Color 1.0 0.0 0.0
Size 48
}

Pointlight ShadowBall4
{
Color 0.6 0.0 0.0
Size 36
}

Pointlight ShadowBall5
{
Color 0.4 0.0 0.0
Size 24
}

Object ShadowBall
{
Frame SBALA { Light ShadowBall }
Frame SBALB { Light ShadowBall }
Frame SBALC { Light ShadowBall }
Frame SBALD { Light ShadowBall1 }
Frame SBALE { Light ShadowBall2 }
Frame SBALF { Light ShadowBall3 }
Frame SBALG { Light ShadowBall4 }
Frame SBALH { Light ShadowBall5 }
}

BrightMap Sprite SHDWA1
{
Map "Brightmaps/Shadow/BMSHDWA1"
DisableFullBright
}

BrightMap Sprite SHDWA2A8
{
Map "Brightmaps/Shadow/BMSHDWA2"
DisableFullBright
}

BrightMap Sprite SHDWA3A7
{
Map "Brightmaps/Shadow/BMSHDWA3"
DisableFullBright
}

BrightMap Sprite SHDWB1
{
Map "Brightmaps/Shadow/BMSHDWB1"
DisableFullBright
}

BrightMap Sprite SHDWB2B8
{
Map "Brightmaps/Shadow/BMSHDWB2"
DisableFullBright
}

BrightMap Sprite SHDWB3B7
{
Map "Brightmaps/Shadow/BMSHDWB3"
DisableFullBright
}

BrightMap Sprite SHDWB4B6
{
Map "Brightmaps/Shadow/BMSHDWB4"
DisableFullBright
}

BrightMap Sprite SHDWC1
{
Map "Brightmaps/Shadow/BMSHDWC1"
DisableFullBright
}

BrightMap Sprite SHDWC2C8
{
Map "Brightmaps/Shadow/BMSHDWC2"
DisableFullBright
}

BrightMap Sprite SHDWC3C7
{
Map "Brightmaps/Shadow/BMSHDWC3"
DisableFullBright
}

BrightMap Sprite SHDWD1
{
Map "Brightmaps/Shadow/BMSHDWD1"
DisableFullBright
}

BrightMap Sprite SHDWD2D8
{
Map "Brightmaps/Shadow/BMSHDWD2"
DisableFullBright
}

BrightMap Sprite SHDWD3D7
{
Map "Brightmaps/Shadow/BMSHDWD3"
DisableFullBright
}

BrightMap Sprite SHDWE1
{
Map "Brightmaps/Shadow/BMSHDWE1"
DisableFullBright
}

BrightMap Sprite SHDWE2E8
{
Map "Brightmaps/Shadow/BMSHDWE2"
DisableFullBright
}

BrightMap Sprite SHDWE3E7
{
Map "Brightmaps/Shadow/BMSHDWE3"
DisableFullBright
}

BrightMap Sprite SHDWF1
{
Map "Brightmaps/Shadow/BMSHDWF1"
DisableFullBright
}

BrightMap Sprite SHDWF2F8
{
Map "Brightmaps/Shadow/BMSHDWF2"
DisableFullBright
}

BrightMap Sprite SHDWF3F7
{
Map "Brightmaps/Shadow/BMSHDWF3"
DisableFullBright
}

BrightMap Sprite SHDWG1
{
Map "Brightmaps/Shadow/BMSHDWG1"
DisableFullBright
}

BrightMap Sprite SHDWG2G8
{
Map "Brightmaps/Shadow/BMSHDWG2"
DisableFullBright
}

BrightMap Sprite SHDWG3G7
{
Map "Brightmaps/Shadow/BMSHDWG3"
DisableFullBright
}

BrightMap Sprite SHDWG4G6
{
Map "Brightmaps/Shadow/BMSHDWG4"
DisableFullBright
}

BrightMap Sprite SHDWG5
{
Map "Brightmaps/Shadow/BMSHDWG5"
DisableFullBright
}

BrightMap Sprite SHDWI0
{
Map "Brightmaps/Shadow/BMSHDWI0"
DisableFullBright
}

BrightMap Sprite SHDWJ0
{
Map "Brightmaps/Shadow/BMSHDWJ0"
DisableFullBright
}

BrightMap Sprite SHDXA0
{
Map "Brightmaps/Shadow/BMSHDXA0"
DisableFullBright
}

BrightMap Sprite SHDXB0
{
Map "Brightmaps/Shadow/BMSHDXB0"
DisableFullBright
}