This is a PROTOTYPE of Weather Mode for Zandronum.
Please do not run this on any public servers until I have a formal beta release

CREDITS:
-Nightshade sound, code, and sprites by Eriance
-Shadow sprites and code by Vader, GLDefs by Ghastly Dragon, Sandypaper, sounds by Blizzard Entertainment and Vader
-Icon of Sin HUD elements by Wolpertinger (thanks dude!)
-Sounds from Hisoutensoku
-Jitterskull sprites and sounds from The Ghoul's Forest 3
-Various terry sounds from uacmn.wad
-Rain ambience from RainSpawner by Ghastly_dragon, Tormentor667
-TRRY lumps ripped from uacmn.wad and Skulltag
-Scavenger ammo code ripped from Complex Doom
-Music from PSX Doom, composed by Aubrey Hodges

TO DO:
-Add co-op specific weather manipulator items
-Create more visual weather effects
-Add audio ambience to complement visual effects
-Make mountain vapor work with the minimalist HUD
-Color adjustment for the weather selection sphere
-Come up with something else for river mist in PVE because the radar is stupid
-General effect tuning and gameplay balance (as balanced as an RNG
 focused mod can be at least)

-MacGuffin